[16:04] <sebastien_st.frusquin> Just to be clear, the light and heavy fighter skills, are they replacing either of the current fighter and fighter-bomber skills once the whole changes are over and done with ?
[16:05] <sebastien_st.frusquin> I thought they were additional skills for new drones but the old ones remained
[16:42] <lamhoofd_hashur> dev blog soon
[16:42] <5pitf1re> devblog me pls
[17:02] <titus.tallang> devblarrgh me timbarrs
[18:43] <xttz> I'm sure we'll get to read it by 2043
[19:14] <max_kolonko> as in YC 2043?
[19:23] <max_kolonko> on sis right now new fighter skills (light and support) require Fighters I to train them
[19:43] <max_kolonko> played a little with extractors / injectors
[19:45] <max_kolonko> so now You can open skill quee and You see how much unspent SP You have with a big button that applies it all to skills untill all is spent or skill quee is empty. You can now also apply to skills without stopping training, hovewer it seems that it stops training without any warning
[19:45] <max_kolonko> interface for extractors is very user friendly
[19:46] <max_kolonko> the only thing that I cant get over is that |You cant extract planetary upgrades and interplanetary thingy - two skills i have to lvl 5 on way to much characters and wanted to find much better use for :smile:
[19:46] <titus.tallang> ccp too lazy to add check for # of ccs probably
[19:47] <titus.tallang> or ~legacy code ~
[19:47] <max_kolonko> yep, thats my thoughts too
[19:47] <max_kolonko> the lazy part
[19:57] <max_kolonko> I.m scared: https://twitter.com/Nashh_Kadavr/status/696388698569576449
[20:06] <gorski_car> you shold all watch
[20:09] <titus.tallang> sighs
[20:09] <titus.tallang> unveiling of a module without prior balance discussion
[20:09] <titus.tallang> that makes it really hard to pivot and go "wait, fuck, terrible idea, we won't add it" because you made a huge deal out of announcing it
[20:10] <titus.tallang> i am too much of a bittervet at times
[20:15] <max_kolonko> I'll read about it tomorrow on reddit i guess, cant be bothered to stay at stream for entire evening, stuff to do
[20:20] <gorski_car> its going to be revealed in the first break after first match I think
[20:20] <gorski_car> also lol titus its not like they reveal the mod on stream and its in the game 1 day later without any discussion
[20:23] <titus.tallang> no but if you make a big deal out of announcing "we are gonna make this mod"
[20:23] <titus.tallang> then it's really hard to react to feedback by not making that mod
[20:23] <titus.tallang> or making that mod in a way that is significantly different from what was originally announced
[20:24] <titus.tallang> because expectations
[20:33] <max_kolonko> Mehh
[20:34] <max_kolonko> 1km Web with 10km falloff, limited to capitals and Battleships and only one per ship
[20:34] <max_kolonko> that does not interact with any current web bonuses (including links)
[20:36] <max_kolonko> the falloff will work like with neuts - reduced streanght
[20:37] <max_kolonko> I didnt catched what basis streanght will be on it though
[20:37] <gorski_car> based on falloff
[20:37] <gorski_car> 85% up close
[20:41] <max_kolonko> thanks, so it will be weaker than t2 web at 10km and worse than squad of web drones at double falloff?
[20:43] <titus.tallang> that makes smaller blaster stuff killing battleships way way harder
[20:43] <titus.tallang> i guess
[20:43] <gorski_car> at 2km its 85%
[20:43] <titus.tallang> not sure what exactly this is supposed to fix
[20:43] <gorski_car> solo bs pvp
[20:44] <titus.tallang> are frigs really the issue for solo bs pvp? idk, i am clueless
[20:44] <gorski_car> yep
[20:44] <titus.tallang> well ok then
[20:44] <gorski_car> svipuls murder battleships
[20:44] <titus.tallang> yeah but svips can murder battleships at like 5km too?
[20:44] <gorski_car> at 5km you are still webbed super hard
[20:44] <gorski_car> its 2km optimal with 300% bonus to that when overheated
[20:45] <max_kolonko> Fozzie said 1km optimal with x4 overheat
[20:46] <max_kolonko> unless i missunderstood him
[20:46] <gorski_car> yeah 1km*
[20:52] <max_kolonko> Sooo, instead of fixing svipul CCP effectivly removed newbie power to tackle a bs in a frig? Good job CCP
[21:02] <5pitf1re> alright, can we have capital harpoons already?
[21:04] <max_kolonko> So overheated t2 version at 10km have (assuming linear change in power) around 60% web power.
[21:04] <max_kolonko> So basically You want to stay at >10km and its weaker web and only when he is overheating. After few cycles he will have to turn off overheating and web power falls to little over 40%
[21:05] <max_kolonko> so people will still be able to come into scram range (with faction scram or just overheated t2) and have exactly the same effect or weaker than from t2 web applied to them
[21:07] <max_kolonko> alternatively - you can just orbit at 500 and probably still not be hit by bs guns unless he get second web or its vindi with even more powerfull second web
[21:08] <5pitf1re> overheat won’t affect falloff
[21:08] <max_kolonko> yes
[21:08] <max_kolonko> above accounts for that
[21:09] <max_kolonko> Soo the only change I see is either: forcing svipuls (and all other small ships ) to keep very tight orbit range (not to far so still be in scram range and not to close to get into more powerfull web teritory) or go all the way in and risk getting smart bombed
[21:10] <xttz> "We currently plan on converting existing officer webifiers into the officer versions of these new modules."
[21:10] <xttz> Why? Basically everyone will have bought these for the longer range not the web strength.
[21:10] <xttz> Just seed new ones
[21:11] <5pitf1re> I still fail to understand how not fixing the clearly oppressive Svipul etc. will solve the issue with this BS/capital only module.
[21:11] <5pitf1re> But that’s just me probably.
[21:11] <max_kolonko> ^^ this
[21:12] <5pitf1re> Then again, I’m not part of the T3D focus group. vOv
[21:13] <xttz> It's like offering people people a free towel as a solution to you pissing all over them.
[21:13] <xttz> How about you just _not pissing on them_ instead?
[21:15] <gorski_car> pls
[21:15] <gorski_car> t3d focus group is rip
[21:17] <max_kolonko> as is capital one :stuck_out_tongue:
[21:18] <gorski_car> nah
[21:21] <5pitf1re> _I need a devblog devblog, a devblog is what I need_
[21:21] <5pitf1re> _Hey hey_
[21:21] <5pitf1re> _Well I need a devblog devblog, a devblog is what I need_
[21:21] <5pitf1re> _Hey hey_
[21:21] <5pitf1re> _And I said I need devblog devblog, a devblog is what I need_
[21:21] <5pitf1re> _And if I share with you my feedback would you share your devblog with me_