[09:13] <titus.tallang> btw is there going to be a focus group for industrial arrays?
[09:13] <titus.tallang> concerned about a few things, especially granular usage restrictions
[09:14] <titus.tallang> e.g. i want corp members to build ammo, but i don't want them building caps (which i couldn't see if the jobs are personal)
[09:14] <titus.tallang> while still allowing people on certain access lists to build caps
[09:14] <titus.tallang> you get the idea
[09:15] <titus.tallang> looking especially at lowclass wspace where "can you build a cap in this system" is a huge deal
[09:15] <ccp_fozzie> You wan to be able to block your corpmates from building caps?
[09:16] <titus.tallang> yes
[09:16] <ccp_fozzie> are there any other areas other than caps where you see this being a major desire?
[09:17] <titus.tallang> hmm
[09:17] <lamhoofd_hashur> supers
[09:17] <titus.tallang> not offhand, no
[09:17] <ccp_fozzie> those count as caps :slightly_smiling_face:
[09:17] <lamhoofd_hashur> the reasoning is a bit different, but yeah
[09:17] <lamhoofd_hashur> :slightly_smiling_face:
[09:17] <titus.tallang> but something like a access list per rough job type would be nice
[09:17] <ccp_fozzie> We aren't planning on putting in granular control of who can build what types of stuff at a given structure, it would be a complexity nightmare for the UI
[09:18] <titus.tallang> same categories you used for teams maybe?
[09:18] <titus.tallang> hm ok
[09:18] <titus.tallang> yeah caps and supers is probably the main pain point
[09:18] <ccp_fozzie> however what you will be able to do it give your general corp access to build in a medium structure and then control access for building in a large structure with the cap specific service module installed
[09:18] <titus.tallang> rn in towers it can only be corp jobs, we can monitor that easily
[09:19] <titus.tallang> but i assume you can have personal jobs in the new arrays, which we couldn't see without crawling api
[09:19] <lamhoofd_hashur> another pay point might be structure production
[09:19] <ccp_fozzie> yup they work like stations
[09:19] <titus.tallang> hm
[09:20] <titus.tallang> sounds painful to get an extra structure just for that, double the fittings and whatnot
[09:20] <lamhoofd_hashur> "I'll just build this XL in your corp, drop it in your WH and say fuck you"
[09:20] <lamhoofd_hashur> it is expensive ofc
[09:20] <titus.tallang> i can see people doing that
[09:21] <titus.tallang> i mean we know no details yet, but access lists per fitted "construction module"? since it seems caps are a specific one?
[09:22] <titus.tallang> iirc regular citadels have them for modules too (market, clone bay etc?)